20 Reasons 2016’s Biggest Games Might Disappoint
15. Telltale’s Batman Series – Too Much Of A Good Thing
The Hype: Telltale have made successful adventure episodic franchises out of The Wolf Among Us, The Walking Dead, Game of Thrones, Minecraft and Tales from the Borderlands. Now, they are turning their attention to Caped Crusader. It will follow the conventional Telltale formula: that is all we know.
Why It Might Disappoint: Because it already apparent with the Game of Thrones series that it was not up to the same level of quality as The Walking Dead series, likely because Telltale has spread itself too slim with plenty of projects to juggle at any one time.
Though Telltale have said that this game will confront the duality of Batman and Bruce Wayne, it remains to be seen whether it can capture the quality of Batman as a detective, which is a must and needs to go beyond the typical generic of Telltale games.
If it is just your typical Telltale formula with a Batman skin, it is probably going to feel lazy, and as enjoyable as other Telltale games, The Walking Dead in particular has been. There is definitely a possibility that players may feel fatigued with this same nature of gameplay.
14. No Man’s Sky – The Spore Of 2016
The Hype: Ever since this game was first shown off, it has been riding a gigantic wave of hype. Touted as an “open universe” exploration and survival game, players can visit more than 18 Quintilian Planets all procedurally-generated and submit their discoveries to a global log which other players can also observe.
Why It Might Disappoint: No Man’s Sky has been known about for long enough without the main specifics of the gameplay revealed that many believe it will essentially become Spore of 2016: it will be a game that appears to over-promise with an ambitious idea, and then probably under-deliver.
The major thing is that, despite all those planets you are able to visit, it just don’t feel populated enough with plenty of content and activities to keep gamers coming back: because, if most of it is just generated by an algorithm, where is the personality?
We’d love to be wrong, but it is that game you should be wary of pre-ordering. Wait for the reviews.
13. Deus Ex: Mankind Divided – Terrible Boss Fights
The Hype: The long-awaited follow-up of 2011’s acclaimed but defective game Deus Ex: Human Revolution reunites players with Adam Jensen as he tries to bring down a terrorist danger. Yes, oddly the hype on this game is pretty low-flying so far.
Why It Might Disappoint: For one, even devoted fans may be willing to accept that Square Enix have not done a good job selling the game to players so far: it just seems like more of the same game rather than a bigger, amazing and more ambitious sequel like gamers naturally wish.
Also, there is a big question mark hovering over the boss battles: after Human Revolution outsourced its boss fights to another developer and the end result was, well, awful, Eidos Montreal have been clearly vague about depicting how bosses play out in this game.
If our augmentations are not valuable once again and it comes down to general bullet sponge bosses, it will be a quick uninstall and refund request.
12. The Legend of Zelda – Wii U’s Open World Does not Work
The Hype: The first new Zelda game for Wii U and possibly for the Nintendo’s upcoming NX platform is planning to change the game significantly, offering up a colossal open-world and non-linear gameplay like this series has never seen before. Oh, and it is got stunning cel-shaded graphics to boot.
Why It Might Disappoint: Though Zelda hardly disappoints, the hype could certainly damage this one. More likely, though, is that The Legend of Zelda becomes victim of its own ambition: increasing the scale and presenting us with more choices could result in an experience that either feels messy or empty, notably as the series has not attempted an open world of this scale and size before.
It is hard to imagine a game being outright horrible, but do not be amazed if it is merely good rather than true masterpiece we all want to advocate our owning a Wii U in the first place.
11. Crackdown 3 – Fail For Cloud-Driven Gaming
The Hype: Long-awaited sequel to Crackdown 2 aims to take this series to daring heights by taking advantage of creative cloud technology to grant 20x processing power of Xbox One console, allowing for city-sized levels of destruction like never seen before on a game console.
Why It Might Disappoint: Though this idea sounds tantalizing enough, there are a various question marks surrounding it: firstly, the cloud-based demolition will only be available in multiplayer part, and notably, the multiplayer has been dated for summer, and the single player portion is going to be released separately later on.
Then there is a possibility that the cloud technology simply won’t work in a way that Reagent Games are expecting. We have all seen many botched launches of ambitious games, and this could simply just fall apart when thousands of people are trying to play the game all at once.
And finally, maybe the fun uniqueness of all that processing power will disappear pretty quickly.